AI Insights · Timothy · March 2022
Top 5 Third Person Games on Android in Sweden Q1 2022
Discover the performance of the top 5 third person games on Android in Sweden during Q1 2022, including trends in weekly downloads, revenue, and active users.
Performance of Top 5 Third Person Games on Android in Sweden Q1 2022
In the first quarter of 2022, the top five third person games on the Android platform in Sweden demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Below is an overview of each game's performance based on data from Sensor Tower.
PUBG MOBILE
Throughout Q1 2022, PUBG MOBILE experienced fluctuations in its weekly revenue, peaking at approximately $31.7K in the final week of March. Weekly downloads showed a downward trend, starting from 1.2K in late December and dropping to about 802 by the end of March. Weekly active users also saw a slight decline from around 14.6K at the beginning of the quarter to 12.9K by the end.
Guns of Glory: Lost Island
Guns of Glory: Lost Island maintained a relatively stable weekly revenue, with a notable peak of approximately $11.9K in the week of March 21. Weekly downloads saw a significant increase towards the end of the quarter, reaching 294 in the final week of March. Weekly active users fluctuated, peaking at 1.2K in the last week of March.
Genshin Impact: Natlan Launch
Genshin Impact: Natlan Launch exhibited varying weekly revenue, peaking at around $14.3K in the week of January 24. Weekly downloads remained relatively stable, with a slight increase towards the end of March, reaching 657. Weekly active users showed consistent engagement, starting at 8.7K in late December and ending at 9K in the final week of March.
Star Wars™: Galaxy of Heroes
Star Wars™: Galaxy of Heroes experienced a peak in weekly revenue of approximately $8.5K in the week of January 24. Weekly downloads remained steady, with minor fluctuations, ending at 194 in the last week of March. Weekly active users showed a slight increase, peaking at around 8.1K in early February before settling at 7.4K by the end of March.
MARVEL Strike Force: Squad RPG
MARVEL Strike Force: Squad RPG saw a peak in weekly revenue of approximately $7.4K in late December, with a notable decline to around $3.1K in early March. Weekly downloads started at 276 in late December and ended at 178 by the end of March. Weekly active users displayed minor fluctuations, peaking at 1.6K in early January before stabilizing at around 1.3K in the final week of March.
For more detailed insights and data, visit Sensor Tower.